Monday, April 16, 2012

Suggestion (Premium Quests) - Important!

Advisor Hall Quest

None-Premiums Can't do this quest, and yeah I get it, shove it in peoples faces and make it so they can't get rid of it so that if they spend more than a day on the game they'll almost feel like they're being forced into buying a premium civ.

However, Free players are already at a great disadvantage, one being storage space.

We can have at max 16 + 12 storage. This doesn't leave much when were making resources and items.

Now to find out on top of that now I've got a useless item I can't get rid of - I can't even abandom the quest.

As I said above I realise you want to try and force players into buying the game however we should be able to happily play the game for free should we not want to pay for the game. As we are just as important as paid players as we build the numbers up, which will cause more people to stick around hence more people will pay for the game. - Therefore I believe we shouldn't be forced to keep a useless item.

I myself will probably buy a premium civ once I've played the game and decided whether its worth it, ie will I get bored in a month? If not then maybe its time to buy a premium civ and experience the things I missed out on.

Anyways here's my suggestion:

Don't force players to keep Premium items they can't use. The quest should be abandomable. Once the quest is abandomed the blueprint item should be removed from the player and then it should be given back to the player when they want to do the quest again.

That way they see that it's a premium item / quest that they will have to pay for. However without having it constantly jamming up their inventory and annoying players. Instead they are able to abandom the quest to free up their inventory space. Then at a later date or when / if they desire to purchase a premium civ, they will be able to click the quest guy again and do the quest, hence recieving the Blue prints again.

I also heard that its the same for the Arena. I also suggest thats abandomable with the item being removed from the inventory until the quest is taken again.

P.S. I believe this is quite important as its really frustrating me and other players, frustrated players are less likely to pay for a game.

Many Thanks,

Mike.

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