Monday, April 23, 2012

Path finding

Hello dear Microsoft and Robot Entertainment

I am just the usual player who plays his pity free version of the game, while deciding if it is worth to buy the premium pack.

For me, the answer is NO. and i say NO with capital N and O because there are some terrible, terrible bugs/features/you name it in this game that should not have made it past the beta testing, so here is my two cents. I apologize for maybe harsh language

first of all, why do we need to click twice to queue units or select a building from the viliger buildings list ? is this supposed to prevent spamming or is just some bug left unnoticed? This is very counter-intuitive and when you want to queue several units, you are left with either mass queue through shift, or spam the mouse clicks like a tard.

Second and most important, unit path-finding is just terrible...

seriously, have a look at my soldiers over here

http://tinypic.com/view.php?pic=ta0t2r&s=7

YES that is right, behind them is a gate, instead my units are going the opposite way on the longer path. There is no move queued here, just the one you see. And this is not the only case where path-finding has been horrible. I understand you want to have a game consuming as low resources as possible but seriously...we are in 2011. Age of Empires 1 used to have this problem, it wasn't fixed in neither Age 2 nor Age 3. are you ever going to fix it? seriously, i've learned path-finding algorithms in my first year at computer science collage. I honestly doubt you don't have a developer capable of writing a simplistic backtracking algorithm, i suspect you are just lazy.

One thing that i suspect i causing all the problem is the units moving into formations and somehow the calculations go off and the game thinks the formation doesn't have enough room to through tight spots

that is easy, give us an option to disable advanced formations or simply make them break ranks or re-arrange when going on tight spots.

Take this as a suggestion to improve the game instead of simple ranting. I really like this game, and I actually intend to buy the premium civilizations once these bugs are fixed. And I am pretty sure a lot of players with background in RTS feel the same way.

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