I see that if i complete a mission, but i continue to play, and suddently something happens to my connection, the mission is lost and i have to do it again :(
I think would be better if the completion trigger if fired as soon as the mission is accompished, so even if i lose connection, or game crashes, when i log again i just need to go to the quest giver and get the reward, instead of doing the whole mission again wasting a lot of time!
I think it would be better if the mission would be saved to the account if the player gets dissconnected and at reconnect the player gets the option to "continue" the mission. I mean the autosave features is as old as the first PC´s or even older, every 0815 offline game has it. Microsoft should hide ashamed in a corner to release a stratgie game without this. Even the most stable Internet provider cant garantee that its connected never drops.
LOL even browsergames are running persistent, this is really a BIG MINUS.
A big +1 for both of these!
If we can't get an option to 'save every XX minutes' (hello, the game is supposed to be persistent!), at least your game progress should be sent to the server at mission completion (and ideally at every chest recovered).
Hell,in PvE save my progress to a local file so you don't have to use bandwidth... :)
|||*bumping*
No comments:
Post a Comment