Monday, April 23, 2012

Overwork the PvP design

Hey there,

At first i like the Game very much...but

The PvP design is very Bad

1. The Idea to Match every Player ignoring his Tier is FRUSTRAITING for lower Tiers and BORING for higher Tiers the Beta design to Match only Players of the same Tier was way better then this.

2. Adding Sparta as the PvP City could be a good Idea .. but the benefits for playing PvP is pathetic you can just get a few items for Points that you have when you dont need them anymore because the itemlvl is below your lvl. further the old beta design to get a pvp quest in every city to gain the tokens from this city was better but not the best possible solution.

3. You dont get any Coins for completing PvP which is higly needed to advance in your crafting.

4. You dont get any recipesor craftingmaterial in PvP .

5. Some craftingspecials can be used in PvP and some not .. thats unfair and makes no sense. a bandit tower isnt op

6. You cant match up with a friend in a 2 vs 2

this are very importent points for players who want to play mainly pvp. pls dont ignore that. for pvp players like me its very boring to play the easy pve missions. but i have to to keep up with the gear of pve players. otherwise i wouldnt have a chance against that players in pvp.and please dont say that you will get you gear at lvl 40. pvp should be fun from the beginning.

just for example ... the biggest and most successful mmo, World of Warcraft were doing the same wrong things which are in Age of Empirest

theyve changed almost all of these points.

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