I'm not sure if this is newb and I just don't understand how to fix it. . but is it necessary to have duplicates of an advisor in the hall, just because you threw the first few in you got out of excitement?
What I mean to say is I have an advisor, lets take Survavilist Agathon as an example, I have his uncommon card I'm like WooT cheaper stronger villagers, I threw it in my advisor hall. Later I found a Rare Agathon. . now they are both in my Hall and I realize if I throw Advisors in willy nilly it'll be full of all different kinds of rarities so I've taken to avoiding putting in anything not epic, or at least awesome (I needed my Age 3 castle unit guys. . )
Is it possible to remove an advisor from the hall? If not, can a rarer version of an advisor simply replace the less rare version? Its not exactly like there is a demographic out there who will be disappointed they can't downgrade and use a less effective advisor. . right?
Is it possible to remove an advisor from the hall?
Not yet, but it's been suggested for quite some time now.
If not, can a rarer
version of an advisor simply replace the less rare version? Its not
exactly like there is a demographic out there who will be disappointed
they can't downgrade and use a less effective advisor. . right?
What if someone decides to play against a friend and they decide to play with common advisors because one is lower level than the other, if your solution will get implemented, there's not really way anymore to change these custom arena PvP match variables.
A better solution would be to implement a filter to hide and unhide the rarity of advisors. So you can filter on epic for example and hide the other rarities, but can still use them if you decide to.
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