Friday, April 13, 2012

[suggestion] intelligent gates

[:1]

I think it would be usefull if gates in walls have three buttons in the selection.

1. locked/unlocked (to disable/enable the gate for all units)

2. block villagers (only let military units through)

3.block military (only let villagers through)

Each click on of the three buttons, restores the 2 others.Clicking a button a second time, sets the gate back to default.

-button 1 once/twice, disable/enable

-button 2 once/twice, militar only/open for all

-button 3 once/twice, villagers only/open for all

|||not a bad idea, could be useful in certain situations, the lock gate feature was in some previous age games.|||

+1000

Seriously so annoying. Sometimes I just don't build gates and lock all my units in because it's the only way to prevent them from being stupid. I wait until I'm ready to stomp the enemy to put a gate in and let them out.

|||Not sure for the usefullness of button 3 lol but i thought if i suggest it, i do it all in all^^
|||i dont like how even if the gates are open on the enemy compound you cant go through. I remember aoe 2 whn i would lurk outside of the enemy base and when a villager opened the gates to go out i would rush in there base :P saved me money on siege.

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