Monday, April 23, 2012

Mercenary Advisors

When I did some research about the organisation of the Carthaginian army, I found out they did use mercenary soldiers extensively. DynasticPlanet5 gave me the information Persians did use mercenaries too, so I searched further and learned that the use of mercenaries was widespread in ancient history. DynasticPlanet5 suggested allready to grant mercenary units in-game by advisors, what is a very nice idea! And that is why I made this topic.

Some of known mercenaries were Cretan archers, Balearic slingers and Numidian light cavalry.

One that caught my attention were the Amsaig. Semi-mythic Celtic mercenaries, comparable with Norse Berserkers, their name meaning "Wildmen". They seem very nice to put into this game!

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I'd almost think 'mercernary' advisors should be nearly universal in their availability: They're mercs, they'll work for anyone who hires them!



Would Celtic mercernaries fit a Mayan empire? Not really, BUT they're mercs: they don't care! They'll work for anyone with enough coin! Would you find Iberians or Numidiansin Japan? Very unlikely without Alien intervention, but Japanese gold is as valuable as any other!

|||You cited the Norse Berserker,maybe they make the Norse civilization to the game,I think will have more civilizations,and the Norse can be a candidate for the game.On the other hand,the celtic civilization fills the vacancy for a barbarian civilization,but the persian looks like the egyptian a little,so...Anyway,the greeks,the persians and the romans used mercenaries like hebrew,macedonian,speramen from Galia,Spainnd Nubia,beyond the persians have used greek infantry and a cavalry that I don't know the name in english but they appeared in rise of rome like a evolution of the chariots.They can be an idea for mercenaries that I like to see in Age of Empires online.|||

Spacebar, man! It goes after punctuation... made that a tad rough to read.



But no Norse! The Vikings are time detached... if there's AoKO, then yes, Norse/Vikings would be an ideal choice!



I fit most of the Norse motiff (no archers, ranged units throw things) into Gauls.

|||As I said, the Celtic take the place of the vikings, and also the Gauls as a barbarian civilization. And, yes, maybe the Vikings are ahead of time, but many civilizations didn't live in the same age,for example,the Greeks appeared in 1100 b.c,and the romans conquered them in 146 a.a.,even if the romans appeared like a free civilization in 753 b.c, as we can see, they aren't completely contemporary. But I don't know if they want to make every civilizations contemporary.They can join civilizations of AOE and AOK in this game,because some civilization in AOE appeared in AOK and the celtic appeared in AOK, so why Vikings can't appear in AOE online? I like this civilization, because I use infantry too much. But maybe another great civilization that can be included are the Babylonians,they can have a great defense and a great siege. But what I really want to know is if the will make american and oriental(beyond the persian)civilizations. I like the aztecs and yamato civilization.|||Yamato are time displaced, as are Aztecs. Mayans could work for Mezo America, as could Olmecs. As for Japan, there are either the Jomon or Yayoi.|||And what about the Babylonians?|||

Babylonians will fit right into this game.

I think too that Vikings or Norse are time detached, but perhaps there will be Germanics in game.

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My big thing with Babylonians is naming the troops. I mean, they could easily be a very religion and stone oriented civ that plays defensively but the troops... i'm not too sure there to be honest. Heck, I had an easier time with less documented Choson and Jomon finding basic troops.



But enough of that, on topic... the thing about advisor units is that there are tons of them... still, diversity spices life!

|||Those mercenaries could also be used as consumables in place of advisors.
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Maybe... maybe not.

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