I would like it if the scanrange of the lumberjack gets reduced to prevent them to move from one forest to the next on their own.
They should only chop trees in the area they are sended to and if all trees are gone there they have to wait and not search for new trees till up to a quarter screen range away, like they do now. Because they A: to often walk in range of enemy units or towers or they B: chop tress wich i want to keep because they are part of a natural barrier for my base or blocking the enemy in another way.
Perhaps it could be done the way that (Ctrl + Mousebutton) with a lumberjack on a tree reducing the scanrange for that citizen untill another normal click is made with it.
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